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Tactics Advance job Templar

Humes
Moogles
Viera
Blue Mage  Fighter  Hunter
Ninja  Paladin  Soldier
Animist  Gadgeteer  Gunner
Juggler  Mog Knight
Assassin  Elementalist  Fencer
Red Mage  Sniper  Summoner
Bangaa
No-Mou
Shared Jobs
Bishop  Defender  Dragoon  Gladiator
Templar  Warrior  White Monk
Alchemist  Beastmaster  Morpher  Sage
Archer  Black Mage  Illusionist
Thief  Time Mage  White Mage

final fantasy tactics advance job templar
Templar
Requirement White Monk: 2 A-Abilities
Requires White Monk -
Weapons Used Spears, Knightswords
Armor Used Helmets, Hats, Armor, Clothing, Robes
Move Jump Eva HP MP Spd Atk Mag.Atk
3
2
60
7
3
0
8
8

Action AP Item Effect
Astra 200 SaveTheQueen Area guards once against status ailments
Warcry 300 Javelin Decreases speed of all adjacent enemies
Rasp 100 Apocalypse Area MP damage from up to 3 squares away
Cheer 100 Partisan Increases damage of next physical attack
Silence 200 Ragnarok Area Silences units
Soul Sphere 300 Arch Sword Area MP damage from up to 2 squares away
Haste 200 Lohengrin Increases frequency of target's turns
Lifebreak 300 Kain's Lance Deals damage equal to lost HP

Reaction AP Item Effect
Bonecrusher 300 Carabini Mail Counter physical attacks for 1.5X damage

Support AP Item Effect
Weapon ATK+ 300 Trident Increases physical attack power

Combo AP Item Effect
Sacred Combo 100 Mythril Brand Use all JP to do a combination attack