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Tactics Advance job Sniper

Humes
Moogles
Viera
Blue Mage  Fighter  Hunter
Ninja  Paladin  Soldier
Animist  Gadgeteer  Gunner
Juggler  Mog Knight
Assassin  Elementalist  Fencer
Red Mage  Sniper  Summoner
Bangaa
No-Mou
Shared Jobs
Bishop  Defender  Dragoon  Gladiator
Templar  Warrior  White Monk
Alchemist  Beastmaster  Morpher  Sage
Archer  Black Mage  Illusionist
Thief  Time Mage  White Mage

final fantasy tactics advance job sniper
Sniper
Requirement Archer: 2 A-Abilities
Requires Sniper Assassin: 1 A-Ability
Weapons Used Great Bows
Armor Used Hats, Ribbons, Clothing
Move Jump Eva HP MP Spd Atk Mag.Atk
3
2
40
6
2
1
6
8

Action AP Item Effect
Doubleshot 300 Twin Bow Attack with 2 half damage attacks
Beso Toxico 200 Cranequin Damages and poison target
Death Sickle 300 Hades Bow Dooms target
Conceal 100 Windslash Bow Become invisible until next action
Doom Archer 300 Max's Oathbow Deals HP and MP damage equal to lost HP
Aim: Armor 300 Fey Bow Break's target's armor
Aim: Weapon 300 Master Bow Breaks target's weapon
Aim: Wallet 200 Hunt Bow Steals Gil from target

Reaction AP Item Effect
AutoRegen 300 Gaia Gear Casts Regen on self when damaged

Combo AP Item Effect
Sniper Combo 100 Mythril Shot Use all JP to do a combination attack