|
Name |
Description |
AP |
MP |
Required Abilities |
Attack |
Attack one enemy. |
0 |
0 |
- |
Spare Change |
Attack by throwing gil. |
0 |
0 |
- |
Mirror of Equity |
Attack one enemy, dealing greater damage when HP is low. |
30 |
16 |
- |
Magicide |
Inflict damage on one enemy's MP. |
30 |
4 |
- |
Dismissal |
Halt the pending action of one enemy. |
30 |
10 |
Magicide |
Fingersnap |
Revert one enemy's attributes to normal levels. |
40 |
10 |
Dismissal |
Sparkler |
Damage one enemy. |
40 |
12 |
- |
Fireworks |
Damage all enemies. |
60 |
18 |
Sparkler |
Momentum |
Deal increasing damage as you defeat more enemies. |
60 |
10 |
Sparkler |
Shin-Zantetsu |
Instantly defeat all enemies. Sometimes fails. |
100 |
32 |
Momentum |
Nonpareil |
Raise the user's Strength and Accuracy. |
20 |
10 |
- |
No Fear |
Cast Shell and Protect on the user. |
30 |
12 |
Nonpareil |
Clean Slate |
Restore HP and cure user of status ailments. |
30 |
14 |
No Fear |
Hayate |
Raise Evasion and cast Haste on the user. |
40 |
16 |
Clean Slate |
Zantetsu |
Instantly defeat one enemy. Sometimes fails. |
140 |
0 |
Shin-Zantetsu |
SOS Critical |
Always inflict critical hits when HP is low. |
60 |
0 |
Fireworks |