Final Fantasy GBA


NES
PS1
GBA
PSP
Pixel Remaster

Final Fantasy Advance Magic

In Final Fantasy, magic is divided into two categories: White Magic, and Black Magic. Magic in Final Fantasy Advance has been altered to the traditional MP system. This is more or less likely due to the younger players on the GBA.
Each level of spells has four different spells to choose from. However, you can only choose three spells/level. Red Mages can choose between Black and White magic, but are limited in their choices. Knights can learn white magic up to level 3, and Ninjas can learn Black Magic up to level 4.

White Magic

Level 1

Name MP Cost Location Used By Description
Cure
3
50 Cornelia Restores small amount of hp to one character.
Protect
3
50 Cornelia Increases defense 8 pts
Dia
5
50 Cornelia Small damage to the undead
Blink
3
50 Cornelia Raises casters evasion

Level 2

Name MP Cost Location Used By Description
NulShock
8
250 Pravoca Reduces lightning damage 50%
Blindna
3
250 Pravoca Cures darkness
Invis
3
250 Pravoca Raises targets evasion
Silence
5
250 Pravoca Prevents target from casting spells

Level 3

Name MP Cost Location Used By Description
NulBlaze
8
1000 Elfheim Reduces fire damage 50%
Heal
10
1000 Elfheim Restore some hp to all characters
Cura
10
1000 Elfheim Restores more hp to one character
Diara
8
1000 Elfheim Damage to undead enemies

Level 4

Name MP Cost Location Used By Description
NulFrost
8
2500 Elfheim Reduces ice damage 50%
Fear
10
2500 Elfheim Makes enemies run in terror
Vox
3
2500 Elfheim Cures silence
Poisona
3
2500 Elfheim Cures poison

Level 5

Name MP Cost Location Used By Description
Curaga
20
4000 Melmond Restores large amount of hp to one character
Diaga
25
4000 Melmond large damage to undead enemies
Healara
25
4000 Melmond Restores medium amount of hp to all characters
Life
20
4000 Melmond Revives KO'ed ally

Level 6

Name MP Cost Location Used By Description
Stona
10
13000 Crescent Lake Cures stone
Invisira
25
13000 Crescent Lake Raises party's evasion 40 pts
Protera
20
13000 Crescent Lake Raises party's defense 12 pts
Exit
25
13000 Crescent Lake Warps party to world map

Level 7

Name MP Cost Location Used By Description
Curaja
35
30000 Gaia Fully restore one characters hp
Diaja
35
30000 Gaia Large damage to undead enemies
NulDeath
28
30000 Onlak Protection from instant death attacks
Healaga
38
30000 Onlak Restore large amount of hp to party

Level 8

Name MP Cost Location Used By Description
Holy
50
40000 Gaia Ultimate white magic of divine power
NulAll
40
40000 Gaia Reduce damage of all spells 50%
Dispel
35
40000 Gaia Removes spells cast on target
Full-Life
40
40000 Lufenia revive and fully restore hp to KO'ed character

Black Magic

Level 1

Name MP Cost Location Used By Description
Fire
5
50 Cornelia Small fire damage to one enemy
Focus
3
50 Cornelia Lowers targets evasion 10 pts
Sleep
3
50 Cornelia Put one enemy to sleep
Thunder
5
50 Cornelia Small lightning damage to one enemy

Level 2

Name MP Cost Location Used By Description
Blizzard
8
250 Pravoca Small ice damage to one enemy
Temper
5
250 Pravoca Raises attack 14 pts
Dark
8
250 Pravoca Blinds enemies with a blanket of fog
Slow
5
250 Pravoca Slow targets attack time

Level 3

Name MP Cost Location Used By Description
Fira
15
1000 Elfheim Medium fire damage to all enemies
Thundara
10
1000 Elfheim Medium lightning damage to all enemies
Hold
15
1000 Elfheim paralyzes target
Focara
10
1000 Elfheim lower enemies evasion 10 pts

Level 4

Name MP Cost Location Used By Description
Sleepra
15
2500 Elfheim Puts all enemies to sleep
Confuse
15
2500 Elfheim Confuses all enemies
Haste
15
2500 Elfheim Quickens time between attacks
Blizzara
18
2500 Elfheim Medium ice damage

Level 5

Name MP Cost Location Used By Description
Firaga
30
4000 Melmond Large fire damage to all enemies
Teleport
28
4000 Melmond Warp to previous dungeon floor
Scourge
5
4000 Melmond Instant death to all enemies
Slowra
18
4000 Melmond slows all enemies time between attacks

Level 6

Name MP Cost Location Used By Description
Thundaga
35
13000 Crescent Lake Large lightning damage to all enemies
Quake
30
13000 Crescent Lake The earth opens, and swallows enemies KO
Death
32
13000 Crescent Lake Instant death to one enemy
Stun
20
13000 Crescent Lake Causes paralysis to one enemy

Level 7

Name MP Cost Location Used By Description
Blizzaga
40
30000 Gaia Large ice damage to all enemies
Break
30
30000 Gaia Turns an enemy to sone KO
Saber
25
30000 Onlak Raises atk 16 pts, and acc 10 pts
Blind
25
30000 Onlak Blinds targeted enemy

Level 8

Name MP Cost Location Used By Description
Stop
30
40000 Gaia prevent enemy attacks
Kill
30
40000 Gaia Death strikes enemy down KO
Warp
40
40000 Gaia Sucks enemies into a void KO
Flare
50
40000 Lufenia Blasts enemies with fires of hell

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